![]() ![]() Which you can then import it into a Civ6 map file, and it will generate this: INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (968,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (967,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (966,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (965,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (964,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (963,'TERRAIN_GRASS','','0') ![]() INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (962,'TERRAIN_GRASS','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (961,'TERRAIN_GRASS','','0') ![]() ![]() INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (960,'TERRAIN_COAST','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (959,'TERRAIN_COAST','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (958,'TERRAIN_COAST','','0') INSERT INTO PLOTS (ID,TerrainType,ContinentType,IsImpassable) VALUES (957,'TERRAIN_COAST','','0') This script takes in a CSV file formatted a special way that looks like this: ![]()
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